Adobe Media Encoder Patcher 2.0
arrived as a standalone program in Creative Suite 4 to much gnashing of teeth. Does Media Encoder CS5 redeem the application? We break it down in this review.People who have been using Adobe’s production software for a while will remember the upheaval that occurred with CS4. While CS5 is more evolution than revolution, the revamped interface of CS4 and added functionality produced a major break with its predecessors. I’ve read that the cult zombie movie Undead was edited on Premiere Pro way back in the day and that the Spierig brothers (who went on to write and direct the equally offbeat and interesting Daybreakers) more or less hated, loathed, whatever you want to call it…the experience.
This would’ve been on a substantially older version than what we have now; Premiere has evolved by leaps and bounds, and CS4 in particular really pushed things forward.One of the major changes there brings us to our review today: in CS4, Adobe split the Media Encoder out of the core Premiere program and introduced it as its own utility. You can only get it with certain Adobe applications — the ones you’d use it with — but it’s powerful enough to merit being approached on its own.
With the initial release of CS4, splitting the Media Encoder into its own app produced some major inconveniences. Premiere has gotten much better about multitasking on a powerful system, but when CS4 first dropped, you were looking at a good five to ten second wait switching in and out of Premiere, assuming it didn’t crash outright. So you had to wait a few seconds, then Media Encoder had to load, then if you wanted to go back to Premiere before rendering, you’d be in for another wait. One of the great features about splintering Media Encoder off was being able to queue renders from Premiere…except that you’d have to go in and out of Premiere to queue each individual render. I wasn’t a fan of Media Encoder at the time.